Dark Engine Object Converter Interface

By R Soul

Tested by: Daraan, LarryG, Renzatic, Ricebug

Overview

This program presents you with a graphical user interface (GUI) that runs the tools that convert an object from Dark Engine format (.bin or .e) to .3ds. It also places the object's textures in the same folder as the .3ds, so it is easier for your 3D object program to find them.

Another important feature is that the textures can be converted from their original format (usually .gif or .tga) to another format. This is useful because not all programs support the .gif, .tga or .pcx formats that are most commonly used by Dark Engine objects.

It should also be noted that the object does not have to be converted, and/or the textures don't have to be converted. The user can configure what the program is to do.

Requirements

Installation

Simply extract the files (DEOCI.exe and Ionic.Zip.dll) to any folder and run DEOCI.exe. The .dll file is used to enable access to .crf files, which are actually renamed .zip files.

User Account Control

If you use Windows Vista and above, and you have UAC enabled, this program may occasionally ask for higher privileges. You will be prompted under the following circumstances:

Using the Program

Initial Setup

When you first run the program you will presented with lots of empty lists. Most of these only have to filled once.

Object/Texture Info

(Click in the red rectangles for more info)

Conversion Program Info

Output Folders

Further Use

When you next run the program, most of the settings will be reloaded. All you have to do is select the object, and it's folder if you select a model name, and select the output folder(s).

For each item, the drop down list contains previous choices, with the most recent one being at the top.

If you select an object file that does not exist, you will be asked if you want it removed from the list.

Settings.txt

Whenever you exit the program, a file called Settings.txt (in the same folder as DEOCI.exe) will be updated. You can edit this file, but ensure you stick to the format.